1/20/2024 0 Comments 7 days to die multiplayer server![]() ![]() So for me, drop all on death, drop nothing on leaving (if someone combat logs on you, you could always make it hard on them by knowing their location, but Otherwise picking all your stuff back up all the time is kind of annoying). Now as far as PvP specific settings it does get a bit more complicated since there tends to be less in agreement amongst people you talk to. 7 day hordes can really be left to default, their run speed can either be turned up or not I'd be play with that either way. ![]() Air drops turned off altogether, and server admins in general not giving out items to people. Loot and Xp should be 100% or lower (I actually rather liked 80% xp since you didn't feel like you were going to fly through all the lower level content in a day. ![]() Zombie difficulty either the most difficult or one level down. Server settings are pretty straightforward from my perspective. PvP server settings of any and all currently known public servers are a joke, who wants to play on a PvP server with difficult settings all the way around, not just around the PvP part but the PvE part as well so a death would actually have an impact, and the first guy you see with a decent set of gear had to work at getting it rather than it being handed to them. I know one person that runs a public server with mostly the settings I'm looking for, and I know of a couple more people that have been kicking around creating a server for all of the above mentioned reasons, but before all that I wanted to reach out to the community and see how many others this message resonates with and see how viable it is (Obviously with a PvP server the more people the better). No special mods to make the game easier (Not really concerned with ones that display more information), and in general gives you the sense that if you die and lose your stuff to someone it would actually be a big deal, instead of just walk into the next POI and get tons of loot back because all the settings are designed to be easy mode. I'm curious of how many people are out there like me that would prefer to have an actual PvP server with drop all, land claim protection isn't infinite, zombie settings are let's say hardest or one below hardest, XP modifier is either 100% or lower, and same with loot. Occasionally you see what looks to be a server with decent settings, everything looks like it's not enhanced to the point of breaking the balance and progression, you join, and then you realize they changed the internal settings to make it far too easy (Like every level you get 3 skill points instead of 1 for instance). Xp modifiers are all a minimum of 200% (usually several times higher), same with loot, the zombies themselves are either default or maybe one higher, air drops are turned up, etc. I've seen hints at it from others on the forums, and I know of at least 4 other people on my list who have had the same complaint that you go on, you look for a server to PvP on and all the settings are let's say extremely casual. of play time on 7dtd and I've played through quite a few Alphas. First time posting on the forums, and as of the time of this post it is just before the official release (Been playing experimental of A19).
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